Growing up in different countries and cultures, and now living in the USA, exposed me to a wide range of perspectives that influence my approach to user experience, it taught me an empathy towards the user, not manipulation, but a means to foster connection, having player's expectations in mind, and clearly communicating game's message. I carry that lesson across my work.
I started in web UX/UI design, where I learned to think clearly about user needs, readability, and flow. But video games have always been my first love, since childhood they’ve been a medium that amazed me with their interactivity, storytelling, and design in a way no other art form can. That passion eventually inspired my shift into game development, where I tried many roles from animation to technical design, before finding my place in game design, a role that lets me directly shape the player’s experience.
Some of my favorite games: Deus Ex, Dishonored, Disco Elysium, Inscryption. I enjoy practicing art in my free time, painting with oil, drawing with charcoal and pixel-art, animation, cinema, outdoor activities and traveling.
2025-Present
Sharp Feather Creative
Solo-dev
2024-2025
ILHAM studio
Gameplay & Systems Designer
2024
Attic Misfits
Game Artist
2023 -2024
West Loop Monkeys
Game Designer
ILHAM studio, P1 Games, Houston Museum of Natural Science, Attic Misfits
2024 - 2025
University of Houston Victoria
2022 - 2024
Houston City College
2021-2022
Salt Lake College
E-mail: ashakirov.work@gmail.com
Linkedin: https://www.linkedin.com/in/akhmad-shakirov-676739215/
X/Twitter: https://x.com/shakirovich78
Bluesky: bsky.app/profile/shakirovich.bsky.social
Instagram: https://www.instagram.com/shakirovich00/